When developing and applying models to light scattering problems, things usually turn very mathematical. This is all in good order, but it may also be a hindrance for a broader audience to gain insight into the overall issues. This chapter aims at discussing a range of light scattering simulation and modeling issues with a minimum of mathematics involved, and with the specific perspective of paper and printing industry applications. Shorter sections of mathematical content are included, but the mathematically interested reader is here pointed to selected references and other chapters in this volume.