Open this publication in new window or tab >>2004 (English)In: Anticipatory systems and cybernetics. Soft computing and computional intelligence. Computer Science and simulation models.: Partial proceedings of the sixth international conference CASYS´03 on Computing Anticipatory Systems, Liége, Belgium, August 11-16, 2003 / [ed] Dubois, D M, Liege: CHAOS , 2004, Vol. 14, p. 286-298Conference paper, Published paper (Refereed)
Abstract [en]
When designing information systems, it would be good to be able to compare alternatives. However, information systems are complex phenomena as they encompass the humans involved in distributing the information. One possible way of making comparisons would be through simulation. Having constructed a prototype for such a simulation we have seen that the traditional approaches, such as Cellular Automata, utilized within the social simulations field are usable but not sufficient. However, the newer agent-based approaches show more promise. We conclude that in order to make simulations of our kind possible, the new technologies, such as multi-agent systems, need be adapted and extended. One of the pieces missing is an agent-based infrastructure building on anticipatory principles for agent information behavior.
Place, publisher, year, edition, pages
Liege: CHAOS, 2004
Series
International journal of computing anticipatory systems, ISSN 1373-5411 ; 14
National Category
Computer Sciences
Identifiers
urn:nbn:se:miun:diva-7423 (URN)2-930396-01-6 (ISBN)
Conference
CATSYS´03
2008-12-112008-12-072025-09-25Bibliographically approved