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  • 1.
    Amcoff Nyström, Christina
    et al.
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Computer and System science.
    Asproth, Viveca
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Computer and System science.
    Persson Slumpi, Thomas
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Computer and System science.
    Olsson, Hanna
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Computer and System science.
    Boundless collaboration: Distributed concurrent design in an inter-regional collaboration between emergency authorities2014In: Proceedings of the DESIGN 2014 13th International Design Conference / [ed] Marjanović, D.; Štorga, M.; Pavković, N.; Bojčetić, N., The Design Society, 2014, p. 1621-1630Conference paper (Refereed)
    Abstract [en]

    The aim of the article is to evaluate how Distributed Concurrent Design works during collaboration in a distributed system development project. We studied collaboration between emergency authorities in Sweden and Norway developing a demonstrator for emergency training. Evaluation criteria were people, processes, and tools. We have used a multi-method approach with the evaluation criterion as a lens. Findings has so far shown that distributed concurrent design works as a method in system development projects but much effort must be put on planning, management and training in available tools.

  • 2.
    Amcoff Nyström, Christina
    et al.
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Olsson, Hanna
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Asproth, Viveca
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Assumptions for Distributed Concurrent Design and Decision Making2012In: Proceedings of International Design Conference, DESIGN / [ed] Marjanović D., Štorga M., Pavković N., Bojčetić N., Dubrovnik, Croatia, 2012, p. 543-550Conference paper (Refereed)
  • 3.
    Asproth, Viveca
    et al.
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Amcoff Nyström, Christina
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Olsson, Hanna
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Persson Slumpi, Thomas
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Distributed concurrent design in system development projects2012In: IRIS 35/SCIS2012 – DESIGNING THE INTERACTIVE SOCIETY, 2012Conference paper (Refereed)
  • 4.
    Asproth, Viveca
    et al.
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Nyström, Christina Amcoff
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Olsson, Hanna
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Öberg, Lena-Maria
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Using Team Syntegrity in a Triple Loop Learning Model for Course Development2011In: InSite 2011: Proceedings and Conference Book. Informing Science and IT Education 2011 Joint Conference, Informing Science Institute, 2011Conference paper (Refereed)
  • 5.
    Asproth, Viveca
    et al.
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Nyström, Christina Amcoff
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Olsson, Hanna
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Öberg, Lena-Maria
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Using Team Syntegrity in a Triple Loop Learning Model for Course Development2011In: Issues in Informing Science and Information Technology, ISSN 1547-5840, E-ISSN 1547-5867, Vol. 8, p. 1-11Article in journal (Refereed)
  • 6.
    Olsson, Hanna
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Computer and System science.
    Towards ways to promote interaction in Digital Learning Spaces2013In: IFIP Advances in Information and Communication Technology, 2013, p. 193-196Conference paper (Refereed)
    Abstract [en]

    Social learning is dependent on social interactions. I am exploring ways to promote interaction in Digital Learning Spaces. As theoretical framework I use the types of interaction between learner, instructor and content. That learners feel isolated and lonely in DLSs is a problem which comes at high cost for social learning. My aim is to promote social interaction by offering the edentity: a system for making participants visible to each other by creation of a digital student identity. © IFIP International Federation for Information Processing 2013.

  • 7.
    Olsson, Hanna M.
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Multimedia Learning – Identifying Research Directions2010In: Proceedings of the 33rd IRIS Seminar. 2010 / [ed] Hanne Westh Nicolajsen, John Persson, Lise Heeager, Gitte Tjørnehøj, Karlheinz Kautz, Peter Axel Nielsen, Rebild, Denmark, 2010Conference paper (Refereed)
    Abstract [en]

    An infinite amount of information is within reach for anyone with access to the Internet.This appears to create a demand for efficient and accessible sources for learning. MultimediaLearning could potentially take part in meeting this demand. However, there are indications thattechnology is not fully taken advantage of for learning purposes (Greitzer 2002; Kahiigi, Ekenberg,Hansson, Tusubira and Danielson 2008). Hence, the problem at hand, motivating this paper, is thatthe demand for efficient and effective sources for learning is not necessarily met at its fullestpotential. The conclusion is that research is needed in the areas of learner-learner interaction inmultimedia, personalization through feedback, identification of stakeholders, minimalistic design ofmultimedia learning, flexibility and control in multimedia learning and cognitivity aspects incombination.

  • 8.
    Olsson, Hanna M.
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Computer and System science.
    Proposing 8 Concrete Ways to Support the Social Dimension in Online Learning Environments2014In: Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2014, Chesapeake, VA: Association for the Advancement of Computing in Education, 2014, p. 1486-1494Conference paper (Refereed)
  • 9.
    Olsson, Hanna M.
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Proposing Learner E-dentity to social presence in digital spaces for learning2011In: Challenges for the Future in an ICT Context / [ed] Viveca Asproth, Östersund: Mittuniversitetet , 2011, p. 177-186Chapter in book (Other academic)
    Abstract [en]

    Social learning is essential in digital learning spaces. However, it can be hard to know who fellow learners are, due to the limited amount and quality of available cues. This lack of social presence could have negative effects on participation, which is the base for social learning. The aim of this paper is to theoretically explore the implications of an explicit digital student identity. Drawing on literature on participation, presence, interaction, and identity, I propose a student e-dentity with the purpose of enhancing social presence and awareness. The implication of such an e-dentity is a more transparent social environment within digital learning spaces.

  • 10.
    Olsson, Hanna M.
    et al.
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Persson Slumpi, Thomas
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Increasing participation and social interaction in an e-learning context: The conceptual framework of an edentity2012Conference paper (Refereed)
  • 11.
    Olsson, Hanna M.
    et al.
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Computer and System science.
    Persson Slumpi, Thomas
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Computer and System science.
    Knowing my peers: Edentity: to invite peer interaction and social learning2013In: IFIP Advances in Information and Communication Technology, 2013, p. 35-40Conference paper (Refereed)
    Abstract [en]

    Digital spaces designated for learning need to invite to social learning. Oftentimes, however, students express feelings of loneliness in their learning in online courses. Making the students more visible to each other is hence crucial. In this article we present a study of students' self-presentations. We find that they are rather unelaborated, and we propose an alternative solution to making students identities visible within the learning space. Our proposed solution is a separate system that can be plugged into any digital learning system: the edentity.

  • 12.
    Olsson, Hanna M.
    et al.
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Öberg, Lena-Maria
    Mid Sweden University, Faculty of Science, Technology and Media, Department of Information Technology and Media.
    Role of feedback in uniform learning situation2011In: SIGDOC'11 - Proceedings of the 29th ACM International Conference on Design of Communication, Pisa, Italy: Association for Computing Machinery (ACM), 2011, p. 279-284Conference paper (Refereed)
    Abstract [en]

    In this paper, we explorefeedbackin a Digital Learning Environment (DLE), based on a study performed in a Swedish military training context. DLEs makeuniformlearning possible, while allowing interaction (as opposed to a text book). However, it is unclear how interaction should be designed to be beneficial in auniformlearning situation.Feedbackis needed in DLE, both for the learning itself, and for the functionality of the system. Through an evaluation framework theuniformlearning situation is evaluated andfeedbackis mapped onto interaction lanes. Balancedfeedbackhas the potential to offer a beneficial DLE foruniformlearning. Although the importance offeedbackis known in theory, our study shows that practical implementations lack completefeedback. Hence, we propose a design guideline to implement balanced (relative to the framework)feedbackin general, and to pay specific attention to Feed-Forward when designing DLEs. © 2011 ACM.

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