Recorded lectures and online tutorials have become common in higher education, offering students flexibility in their learning. New teaching methods like flipped classrooms aim to prioritise active, student-centred learning. However, these recorded materials often lack interactivity. Incorporating interactive annotations in videos and texts can enhance engagement and learning but presents challenges in terms of tool availability, integration with Learning Management System, and impact measurement. Here an action research approach is used to evaluate three tools (FeedbackFruits, H5P, Kaltura Quiz) for creating asynchronous interactive modules in online engineering education, with future research focused on assessing their impact on student learning and engagement.