miun.sePublications
Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Game-based learning: a long history
Stockholms Universitet.
Mid Sweden University, Faculty of Science, Technology and Media, Department of Computer and System Science. (Forum för digitalisering (FoDi) , HEEL)
2019 (English)Conference paper, Oral presentation with published abstract (Refereed)
Abstract [en]

Several studies on Game-based learning (GBL) start out in the era of Tetris and PacMan and are limited to digital learning games. However, the GBL concept has a long pre-history with board games like Kalaha, Xiangxi, Chess and other forms of game having been used for thousands of years in educational contexts, training strategic and tactical thinking, as well as language skills, mathematics and other subjects. Games and play-based learning were well-known didactic ideas in ancient Greece and during the Roman Empire. The oldest African board games were built more than 5000 years ago.

The aim of this study is to analyse and discuss ideas on the role of games in education from a historical perspective. A literature study was carried out with a focus on the intellectual history of educational theory, followed by discussions of a number of key texts. Authors have analysed the changing conceptions of play and games in the context of the philosophy of education. 

Findings indicate that the view of games and game-based learning varies between the studied époques.  However, the idea of complementing theoretic and abstract education with concrete and motivating play seems to have a constant value. A concept that for several reasons can be even more important in contemporary, technology enhanced mass education. 

Place, publisher, year, edition, pages
Cork, 2019. Vol. 1
Series
IGBL - Irish Conference on Game-based Learning
Keywords [en]
Game-based learning, GBL, Play-based learning, The history of GBL, Spieltrieb
National Category
Learning
Identifiers
URN: urn:nbn:se:miun:diva-37524OAI: oai:DiVA.org:miun-37524DiVA, id: diva2:1360404
Conference
Irish Conference on Game-based Learning 2019, Cork, Ireland, June 26-28, 2019
Available from: 2019-10-12 Created: 2019-10-12 Last updated: 2019-10-31Bibliographically approved

Open Access in DiVA

No full text in DiVA

Authority records BETA

Mozelius, Peter

Search in DiVA

By author/editor
Mozelius, Peter
By organisation
Department of Computer and System Science
Learning

Search outside of DiVA

GoogleGoogle Scholar

urn-nbn

Altmetric score

urn-nbn
Total: 70 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf