Mid Sweden University

miun.sePublications
Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Factors to consider when using learning games for learning programming in K-9 education
Mid Sweden University, Faculty of Science, Technology and Media, Department of Computer and System science. (Forum för digitalisering (FoDi), HEEL)
Stockholms universitet, Stockholm.
2018 (English)In: Proceedings of the 12th European Conference on Games Based Learning (ECGBL 2018) / [ed] Mélanie Sciussi, Sophia Antipolis, France: Academic Conferences and Publishing International Limited, 2018, Vol. 12, p. 447-452Conference paper, Published paper (Refereed)
Abstract [en]

Game-based learning is an emerging field with learning games played for various learning objectives

In different educational contexts. One context where several research studies have reported on positive outcomes is for programming education. In the wide variety of games for learning to program this study reviews games and gamified concepts that have been developed for K-9 students to learn basic programming concepts. The aim of the study was to identify important factors to consider in the use of learning games for K9 programming education.

The study was designed and carried out inspired by the six step method described by Machi and McEvoy (2016): The six steps were: 1) To define a topic, 2) To search and select literature, 3) Organising the literature, 4) Reviewing the literature, 5) Discussion and critique of literature, and finally 6) Writing the review. The type of literature study could be described as an exhaustive with selective citation, with the aim of considering all the relevant sources, but only describing a selected sample.

Findings show that there is a wide variety in the use of games on basic programming concepts and also different game types. In a thematic analysis best and worst practices in recent research have been grouped into categories.  Found main categories to consider in the implementation of learning games for programming in K9 setting were: Computational thinking and problem solving, Challenges, Immersion and Flow, Gender differences, Game types, Teacher involvement, and Game construction with puzzle programming.

Place, publisher, year, edition, pages
Sophia Antipolis, France: Academic Conferences and Publishing International Limited, 2018. Vol. 12, p. 447-452
Series
European Conference on Games Based Learning, ISSN 2049-0992, E-ISSN 2049-100X ; 12
Keywords [en]
Game-based learning, GBL, Learning games, Programming education, K-9 education
National Category
Didactics
Identifiers
URN: urn:nbn:se:miun:diva-34645ISI: 000453557800053Scopus ID: 2-s2.0-85058966959OAI: oai:DiVA.org:miun-34645DiVA, id: diva2:1253813
Conference
ECGBL 2018, SKEMA Business Sch, FRANCE, OCT 04-05, 2018
Available from: 2018-10-06 Created: 2018-10-06 Last updated: 2019-01-09Bibliographically approved

Open Access in DiVA

fulltext(281 kB)1056 downloads
File information
File name FULLTEXT01.pdfFile size 281 kBChecksum SHA-512
a0c13c53211eab58ce724f1adda4b4bbab728043ce80d4409ddc0a8fb61764cdae56561135ed76bdb6da80b5a71938799c89beb3c939d653552cba4702dc8d51
Type fulltextMimetype application/pdf

Scopus

Authority records

Mozelius, Peter

Search in DiVA

By author/editor
Mozelius, Peter
By organisation
Department of Computer and System science
Didactics

Search outside of DiVA

GoogleGoogle Scholar
Total: 1056 downloads
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

urn-nbn

Altmetric score

urn-nbn
Total: 815 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf