miun.sePublikationer
Ändra sökning
RefereraExporteraLänk till posten
Permanent länk

Direktlänk
Referera
Referensformat
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Annat format
Fler format
Språk
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Annat språk
Fler språk
Utmatningsformat
  • html
  • text
  • asciidoc
  • rtf
Quality of Experience of hand controller latency in a Virtual Reality simulator
RISE Research Institute of Sweden AB.ORCID-id: 0000-0001-5060-9402
Visa övriga samt affilieringar
2019 (Engelska)Ingår i: Human Vision and Electronic Imaging 2019 / [ed] Damon Chandler, Mark McCourt and Jeffrey Mulligan, 2019, Springfield, VA, United States, 2019, artikel-id 3068450Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

In this study, we investigate a VR simulator of a forestry crane used for loading logs onto a truck, mainly looking at Quality of Experience (QoE) aspects that may be relevant for task completion, but also whether there are any discomfort related symptoms experienced during task execution. A QoE test has been designed to capture both the general subjective experience of using the simulator and to study task performance. Moreover, a specific focus has been to study the effects of latency on the subjective experience, with regards to delays in the crane control interface. A formal subjective study has been performed where we have added controlled delays to the hand controller (joystick) signals. The added delays ranged from 0 ms to 800 ms. We found no significant effects of delays on the task performance on any scales up to 200 ms. A significant negative effect was found for 800 ms added delay. The Symptoms reported in the Simulator Sickness Questionnaire (SSQ) was significantly higher for all the symptom groups, but a majority of the participants reported only slight symptoms. Two out of thirty test persons stopped the test before finishing due to their symptoms.

Ort, förlag, år, upplaga, sidor
Springfield, VA, United States, 2019. artikel-id 3068450
Serie
Electronic Imaging, ISSN 2470-1173
Nyckelord [en]
Quality of Experience, Virtual Reality, Simulator, QoE, Delay
Nationell ämneskategori
Kommunikationssystem Telekommunikation Mediateknik
Identifikatorer
URN: urn:nbn:se:miun:diva-35609OAI: oai:DiVA.org:miun-35609DiVA, id: diva2:1287035
Konferens
Human Vision and Electronic Imaging 2019
Forskningsfinansiär
KK-stiftelsen, 20160194Tillgänglig från: 2019-02-08 Skapad: 2019-02-08 Senast uppdaterad: 2019-10-11Bibliografiskt granskad

Open Access i DiVA

fulltext(1555 kB)91 nedladdningar
Filinformation
Filnamn FULLTEXT01.pdfFilstorlek 1555 kBChecksumma SHA-512
05606a65c603cae5842c41a23a787efa297190243c11793edd5d11fe19b6a9cfde79e6737195763ff56e137ce5d3ef46a9a8a53570f270d030be01639b804438
Typ fulltextMimetyp application/pdf

Personposter BETA

Brunnström, KjellDima, ElijsAndersson, MattiasSjöström, Mårten

Sök vidare i DiVA

Av författaren/redaktören
Brunnström, KjellDima, ElijsAndersson, MattiasSjöström, Mårten
KommunikationssystemTelekommunikationMediateknik

Sök vidare utanför DiVA

GoogleGoogle Scholar
Totalt: 91 nedladdningar
Antalet nedladdningar är summan av nedladdningar för alla fulltexter. Det kan inkludera t.ex tidigare versioner som nu inte längre är tillgängliga.

urn-nbn

Altmetricpoäng

urn-nbn
Totalt: 219 träffar
RefereraExporteraLänk till posten
Permanent länk

Direktlänk
Referera
Referensformat
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Annat format
Fler format
Språk
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Annat språk
Fler språk
Utmatningsformat
  • html
  • text
  • asciidoc
  • rtf