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Olsson, Hanna M.
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Publications (10 of 12) Show all publications
Amcoff Nyström, C., Asproth, V., Persson Slumpi, T. & Olsson, H. (2014). Boundless collaboration: Distributed concurrent design in an inter-regional collaboration between emergency authorities. In: Marjanović, D.; Štorga, M.; Pavković, N.; Bojčetić, N. (Ed.), Proceedings of the DESIGN 2014 13th International Design Conference: . Paper presented at Design 2014, 13th International Design Conference (pp. 1621-1630). The Design Society
Open this publication in new window or tab >>Boundless collaboration: Distributed concurrent design in an inter-regional collaboration between emergency authorities
2014 (English)In: Proceedings of the DESIGN 2014 13th International Design Conference / [ed] Marjanović, D.; Štorga, M.; Pavković, N.; Bojčetić, N., The Design Society, 2014, p. 1621-1630Conference paper, Published paper (Refereed)
Abstract [en]

The aim of the article is to evaluate how Distributed Concurrent Design works during collaboration in a distributed system development project. We studied collaboration between emergency authorities in Sweden and Norway developing a demonstrator for emergency training. Evaluation criteria were people, processes, and tools. We have used a multi-method approach with the evaluation criterion as a lens. Findings has so far shown that distributed concurrent design works as a method in system development projects but much effort must be put on planning, management and training in available tools.

Place, publisher, year, edition, pages
The Design Society, 2014
Series
Design DS77:, ISSN 1847-9073
Keywords
collaboration, concurrent design, system development, evaluation
National Category
Other Social Sciences not elsewhere specified
Identifiers
urn:nbn:se:miun:diva-22685 (URN)2-s2.0-84958056440 (Scopus ID)
Conference
Design 2014, 13th International Design Conference
Available from: 2014-08-28 Created: 2014-08-28 Last updated: 2017-07-07Bibliographically approved
Olsson, H. M. (2014). Proposing 8 Concrete Ways to Support the Social Dimension in Online Learning Environments. In: Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2014: . Paper presented at AACE Elearn 2014 (pp. 1486-1494). Chesapeake, VA: Association for the Advancement of Computing in Education
Open this publication in new window or tab >>Proposing 8 Concrete Ways to Support the Social Dimension in Online Learning Environments
2014 (English)In: Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2014, Chesapeake, VA: Association for the Advancement of Computing in Education, 2014, p. 1486-1494Conference paper, Published paper (Refereed)
Place, publisher, year, edition, pages
Chesapeake, VA: Association for the Advancement of Computing in Education, 2014
National Category
Information Systems
Identifiers
urn:nbn:se:miun:diva-24568 (URN)
Conference
AACE Elearn 2014
Available from: 2015-03-13 Created: 2015-03-13 Last updated: 2018-01-11Bibliographically approved
Olsson, H. M. & Persson Slumpi, T. (2013). Knowing my peers: Edentity: to invite peer interaction and social learning. In: IFIP Advances in Information and Communication Technology: . Paper presented at IFIP WG 3.4 International Conference on Open and Social Technologies, OST 2012; Tallinn; Estonia; 30 July 2012 through 3 August 2012; Code 98940 (pp. 35-40).
Open this publication in new window or tab >>Knowing my peers: Edentity: to invite peer interaction and social learning
2013 (English)In: IFIP Advances in Information and Communication Technology, 2013, p. 35-40Conference paper, Published paper (Refereed)
Abstract [en]

Digital spaces designated for learning need to invite to social learning. Oftentimes, however, students express feelings of loneliness in their learning in online courses. Making the students more visible to each other is hence crucial. In this article we present a study of students' self-presentations. We find that they are rather unelaborated, and we propose an alternative solution to making students identities visible within the learning space. Our proposed solution is a separate system that can be plugged into any digital learning system: the edentity.

Keywords
awareness, digital identity, Edentity, social learning
National Category
Information Systems, Social aspects
Identifiers
urn:nbn:se:miun:diva-17646 (URN)10.1007/978-3-642-37285-8_4 (DOI)2-s2.0-84883031474 (Scopus ID)978-364237284-1 (ISBN)
Conference
IFIP WG 3.4 International Conference on Open and Social Technologies, OST 2012; Tallinn; Estonia; 30 July 2012 through 3 August 2012; Code 98940
Available from: 2012-12-11 Created: 2012-12-11 Last updated: 2013-12-04Bibliographically approved
Olsson, H. (2013). Towards ways to promote interaction in Digital Learning Spaces. In: IFIP Advances in Information and Communication Technology: . Paper presented at IFIP WG 3.4 International Conference on Open and Social Technologies, OST 2012; Tallinn; Estonia; 30 July 2012 through 3 August 2012; Code 98940 (pp. 193-196).
Open this publication in new window or tab >>Towards ways to promote interaction in Digital Learning Spaces
2013 (English)In: IFIP Advances in Information and Communication Technology, 2013, p. 193-196Conference paper, Published paper (Refereed)
Abstract [en]

Social learning is dependent on social interactions. I am exploring ways to promote interaction in Digital Learning Spaces. As theoretical framework I use the types of interaction between learner, instructor and content. That learners feel isolated and lonely in DLSs is a problem which comes at high cost for social learning. My aim is to promote social interaction by offering the edentity: a system for making participants visible to each other by creation of a digital student identity. © IFIP International Federation for Information Processing 2013.

Keywords
Edentity, presence, self-presentation, social learning, transparency
National Category
Information Systems
Identifiers
urn:nbn:se:miun:diva-20685 (URN)10.1007/978-3-642-37285-8_22 (DOI)2-s2.0-84883040094 (Scopus ID)9783642372841 (ISBN)
Conference
IFIP WG 3.4 International Conference on Open and Social Technologies, OST 2012; Tallinn; Estonia; 30 July 2012 through 3 August 2012; Code 98940
Note

Source: Scopus

Available from: 2013-12-13 Created: 2013-12-13 Last updated: 2018-01-11Bibliographically approved
Amcoff Nyström, C., Olsson, H. & Asproth, V. (2012). Assumptions for Distributed Concurrent Design and Decision Making. In: Marjanović D., Štorga M., Pavković N., Bojčetić N. (Ed.), Proceedings of International Design Conference, DESIGN: . Paper presented at 12th International Design Conference, DESIGN 2012; Dubrovnik; Croatia; 21 May 2012 through 24 May 2012; Code 97426 (pp. 543-550). Dubrovnik, Croatia
Open this publication in new window or tab >>Assumptions for Distributed Concurrent Design and Decision Making
2012 (English)In: Proceedings of International Design Conference, DESIGN / [ed] Marjanović D., Štorga M., Pavković N., Bojčetić N., Dubrovnik, Croatia, 2012, p. 543-550Conference paper, Published paper (Refereed)
Place, publisher, year, edition, pages
Dubrovnik, Croatia: , 2012
Keywords
Awareness, Concurrent design, Decision making, Distributed concurrent design, Trust
National Category
Information Systems, Social aspects
Identifiers
urn:nbn:se:miun:diva-17180 (URN)2-s2.0-84879705586 (Scopus ID)9789537738174 (ISBN)
Conference
12th International Design Conference, DESIGN 2012; Dubrovnik; Croatia; 21 May 2012 through 24 May 2012; Code 97426
Projects
Teknikinformationscentrum 2
Available from: 2012-10-09 Created: 2012-10-09 Last updated: 2017-09-18Bibliographically approved
Asproth, V., Amcoff Nyström, C., Olsson, H. & Persson Slumpi, T. (2012). Distributed concurrent design in system development projects. In: IRIS 35/SCIS2012 – DESIGNING THE INTERACTIVE SOCIETY. Paper presented at Third Scandinavian Conference on IS & the 35th IRIS SeminarDesigning the Interactive Society, 17-20 August 2012, Sigtuna, Sweden.
Open this publication in new window or tab >>Distributed concurrent design in system development projects
2012 (English)In: IRIS 35/SCIS2012 – DESIGNING THE INTERACTIVE SOCIETY, 2012Conference paper, Published paper (Refereed)
National Category
Information Systems, Social aspects
Identifiers
urn:nbn:se:miun:diva-17181 (URN)
Conference
Third Scandinavian Conference on IS & the 35th IRIS SeminarDesigning the Interactive Society, 17-20 August 2012, Sigtuna, Sweden
Available from: 2012-10-09 Created: 2012-10-09 Last updated: 2013-01-25Bibliographically approved
Olsson, H. M. & Persson Slumpi, T. (2012). Increasing participation and social interaction in an e-learning context: The conceptual framework of an edentity. Paper presented at IRIS35/SCIS 2012 - Designing the interactive Society.
Open this publication in new window or tab >>Increasing participation and social interaction in an e-learning context: The conceptual framework of an edentity
2012 (English)Conference paper, Published paper (Refereed)
National Category
Information Systems, Social aspects
Identifiers
urn:nbn:se:miun:diva-17649 (URN)
Conference
IRIS35/SCIS 2012 - Designing the interactive Society
Available from: 2012-12-11 Created: 2012-12-11 Last updated: 2012-12-11Bibliographically approved
Olsson, H. M. (2011). Proposing Learner E-dentity to social presence in digital spaces for learning. In: Viveca Asproth (Ed.), Challenges for the Future in an ICT Context (pp. 177-186). Östersund: Mittuniversitetet
Open this publication in new window or tab >>Proposing Learner E-dentity to social presence in digital spaces for learning
2011 (English)In: Challenges for the Future in an ICT Context / [ed] Viveca Asproth, Östersund: Mittuniversitetet , 2011, p. 177-186Chapter in book (Other academic)
Abstract [en]

Social learning is essential in digital learning spaces. However, it can be hard to know who fellow learners are, due to the limited amount and quality of available cues. This lack of social presence could have negative effects on participation, which is the base for social learning. The aim of this paper is to theoretically explore the implications of an explicit digital student identity. Drawing on literature on participation, presence, interaction, and identity, I propose a student e-dentity with the purpose of enhancing social presence and awareness. The implication of such an e-dentity is a more transparent social environment within digital learning spaces.

Place, publisher, year, edition, pages
Östersund: Mittuniversitetet, 2011
National Category
Information Systems, Social aspects
Identifiers
urn:nbn:se:miun:diva-15538 (URN)978-91-86694-90-6 (ISBN)
Available from: 2012-06-08 Created: 2011-12-20 Last updated: 2012-06-08Bibliographically approved
Olsson, H. M. & Öberg, L.-M. (2011). Role of feedback in uniform learning situation. In: SIGDOC'11 - Proceedings of the 29th ACM International Conference on Design of Communication. Paper presented at 29th ACM International Conference on Design of Communication, SIGDOC'11;Pisa;3 October 2011through5 October 2011;Code86991 (pp. 279-284). Pisa, Italy: Association for Computing Machinery (ACM)
Open this publication in new window or tab >>Role of feedback in uniform learning situation
2011 (English)In: SIGDOC'11 - Proceedings of the 29th ACM International Conference on Design of Communication, Pisa, Italy: Association for Computing Machinery (ACM), 2011, p. 279-284Conference paper, Published paper (Refereed)
Abstract [en]

In this paper, we explorefeedbackin a Digital Learning Environment (DLE), based on a study performed in a Swedish military training context. DLEs makeuniformlearning possible, while allowing interaction (as opposed to a text book). However, it is unclear how interaction should be designed to be beneficial in auniformlearning situation.Feedbackis needed in DLE, both for the learning itself, and for the functionality of the system. Through an evaluation framework theuniformlearning situation is evaluated andfeedbackis mapped onto interaction lanes. Balancedfeedbackhas the potential to offer a beneficial DLE foruniformlearning. Although the importance offeedbackis known in theory, our study shows that practical implementations lack completefeedback. Hence, we propose a design guideline to implement balanced (relative to the framework)feedbackin general, and to pay specific attention to Feed-Forward when designing DLEs. © 2011 ACM.

Place, publisher, year, edition, pages
Pisa, Italy: Association for Computing Machinery (ACM), 2011
Keywords
Digital learning environments, DLE, interaction, feedback, uniform learning.
National Category
Information Systems, Social aspects
Identifiers
urn:nbn:se:miun:diva-15291 (URN)10.1145/2038476.2038532 (DOI)2-s2.0-80054786612 (Scopus ID)978-1-4503-0936-3 (ISBN)
Conference
29th ACM International Conference on Design of Communication, SIGDOC'11;Pisa;3 October 2011through5 October 2011;Code86991
Projects
TIC-projektet
Available from: 2011-12-16 Created: 2011-12-15 Last updated: 2012-08-09Bibliographically approved
Asproth, V., Nyström, C. A., Olsson, H. & Öberg, L.-M. (2011). Using Team Syntegrity in a Triple Loop Learning Model for Course Development. In: InSite 2011: Proceedings and Conference Book. Informing Science and IT Education 2011 Joint Conference. Paper presented at InSite 2011. Informing Science Institute
Open this publication in new window or tab >>Using Team Syntegrity in a Triple Loop Learning Model for Course Development
2011 (English)In: InSite 2011: Proceedings and Conference Book. Informing Science and IT Education 2011 Joint Conference, Informing Science Institute, 2011Conference paper, Published paper (Refereed)
Place, publisher, year, edition, pages
Informing Science Institute, 2011
Keywords
course development, triple loop learning, team syntegrity, industry partners, collaboration
National Category
Computer Sciences
Identifiers
urn:nbn:se:miun:diva-14284 (URN)
Conference
InSite 2011
Projects
Teknikinformationscentrum
Available from: 2011-08-01 Created: 2011-08-01 Last updated: 2018-01-12Bibliographically approved
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